In this video I talk about creating the popular low poly look in Cinema 4D. My approach this time was to do a time-lapse of an actual creation then to add a voice over on top. I hope this works for all of you.
In this tutorial I show you how to use the brush tool in R13. This tool is incredibly useful for quick modeling and should work as far back as at least r12.
I have a lot of Xpresso coming up, I’d like to do more with mograph and deformers and simple geometry, and I may even give modeling a shot…
Creating an indoor hallway in cinema 4d r13 with the physical renderer to test out it’s power. The initial shots have turned out fantastic and I will continue to push it. I will also keep uploading more shots. I’ve included 2 shots and information on how i achieved this fantastic look.
I’ve been messing around in Cinema4D lately with landscapes and cloner objects when I had nothing better to do. I definitely enjoyed messing around seeing what I’d create with no real end goal in mind. This is what I’ve created and a making of to go along with it.