In this tutorial we utilize spline dynamics to create a bouncing spring effect. This can be created with a mograph tag as well but my purpose was to use spline dynamics.
In this tutorial we using thinking particles, the ubertracer plugin, and the sketch and toon shader to create interesting organic yet rather “computer generated” looking renders.
In this tutorial we make tool kits for workflow enhancements. They’re definitely quite useful and to add to that, you can share them!
Threw together a making of (by request) for my cloth in the wind video. I talk about texturing and cloth simulation in this video. I also use the physical render engine offered in R13 with SSS to create a good looking scene.